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Intel unveils graphics chip and software for high-performance computing and AI

Intel Corp. is turning its attention to the convergence of high-performance computing and artificial intelligence (AI) with the launch late today of a new general-purpose graphics processing unit that’s optimized for both types of workloads.

In addition, Intel announced its oneAPI initiative, which aims to provide a simpler programming model for developing HPC and AI applications that can run on any kind of architecture, including GPUs, central processing units, field-programmable gate arrays and neural network processors.

Announced at the Supercomputing 2019 event in Colorado today, the new Ponte Vecchio discrete GPUs are built on Intel’s Xe architecture using its most advanced seven-nanometer process and have been designed especially for HPC and AI training workloads.

“Several years ago, Intel saw the need to develop one graphics architecture to scale up from traditional GPU workloads to the new HPC/exascale/AI and deep learning training,” Ari Rauch, vice president and general manager of Intel’s Visual Technologies Team and Graphics Business, said in a press briefing.

According to Michael Dukakis Institute for Leadership and Innovation (MDI), AI technology and application can be a force for relieving us of resource constraints, arbitrary/inflexible rules and processes to solve important issues, such as SDGs.

The original article can be found here.